Part 4 Prompt: Stage 4: Final Implementation and Documentation Install at least one iteration of your project. Document how the users interact with it. Get some good photos, video, etc of your project in the space. Remember- for the final documentation, you will create a nicely-edited video documentation of your findings for critique. This (alongContinue reading “The Final (Project)”
Category Archives: Design Foundations
Tell Me a Story Part II
Prototyping: This week we were asked to actually implement our storybook prototypes to test them out. Prompt: Stage 3: Prototyping Create 5-9 prototypes of 1-2 of your installation ideas in a controlled space, and document the process. What about the idea is successful? What is less successful? What changes can you make in the futureContinue reading “Tell Me a Story Part II”
Tell Me a Story…
For our last Design Foundations project, we were asked to pick a design flaw, based on previous observations, and do something about it. What my group discussed over break was the bathroom situation at most local coffee shops: there’s never enough of them. Unfortunately, we can’t exactly solve that problem overnight. After all, some peopleContinue reading “Tell Me a Story…”
It’s All Fun and Games
In this week’s assignment, we were asked to observe people playing a game while not being involved. The game I chose to observe was What Do You Meme since I’ve played it before and some of my friends hadn’t. I let them have free range and didn’t tell them about any rules. However, whenever weContinue reading “It’s All Fun and Games”
The Only Gloves You’ll Ever Need
In today’s recitation, we practiced the process of Prototyping using the basic concepts of Look/Feel and Role. Below you will find those processes and the feedback I received for each stage. Stage 1: Words • Emotion • Coffee • Winter (AKA, my 3 favorite things) I saw this video on Youtube one time that showedContinue reading “The Only Gloves You’ll Ever Need”
Problems, Problems, Problems…
In today’s assignment, we were asked to observe a space for an hour, and take note of things that were or were not working for that space, and how there could be ways to improve it. The space I chose is the UMC where the Panda Express and Subway are. Currently, they are right upContinue reading “Problems, Problems, Problems…”
Denver Interstellar Airport
This week’s challenge was fun. We had to design a kiosk for a new Space-X terminal at our airport. Here is our thinking process: Appearance: There’s this artist who does prints for the National Parks, and I love the way they combine vintage poster aesthetic with current/updated topics and minimalist design. Most of the interfaceContinue reading “Denver Interstellar Airport”
Wholefüds at CÜ
Today we started brainstorming for a food application. Here was the ideation process for all members of the team: Dining Hall Menu & Info: Stephanie: Rating system: students can rate each restaurant / specific food Voice activated notifications linked to headphones. People can upload photos of food Night mode for app Filters to filter outContinue reading “Wholefüds at CÜ”
It’s a Revolution
Me and Peyton Ruhmkorff teamed up for this lettering/logo project and the results were fantastic I think. Both of our last names start with R; what other words start with R? Royal Rage Revolution Renaissance Radical Do these words sound familiar? Think: medieval movies, conquest, magic, and power. What we decided to do was turnContinue reading “It’s a Revolution”
Olivia’s Logo
If I’m being completely honest, I don’t think logos are my thing. However, I do believe in practice makes perfect, and boy did I practice for this one. I chose to design a logo for my friend Olivia. After a million tangents within the interview itself and both of us being completely sleep deprived, thisContinue reading “Olivia’s Logo”